> For the complete documentation index, see [llms.txt](https://adv-7.gitbook.io/wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://adv-7.gitbook.io/wiki/general/refine-rates.md).

# Refine Rates

## Refine Rates

Everything you need to know before you hit that refine button: success rates, costs, materials and the bonus each refine level gives.

{% hint style="info" %}
**A failed refine breaks your item.** Any attempt outside the safe zone that fails will destroy the equipment. Refine only what you are willing to lose.
{% endhint %}

***

### Materials & Costs

| Equipment   | Normal Material | Zeny per Try | Enriched Material | Zeny per Try |
| ----------- | --------------- | ------------ | ----------------- | ------------ |
| Armor       | Elunium         | 2,000z       | Enriched Elunium  | 2,000z       |
| Weapon Lv 1 | Phracon         | 50z          | Enriched Oridecon | 2,000z       |
| Weapon Lv 2 | Emveretarcon    | 200z         | Enriched Oridecon | 2,000z       |
| Weapon Lv 3 | Oridecon        | 5,000z       | Enriched Oridecon | 2,000z       |
| Weapon Lv 4 | Oridecon        | 20,000z      | Enriched Oridecon | 2,000z       |

{% hint style="info" %}
**Enriched ores add +5% success** to every refine level where the rate is below 100%.
{% endhint %}

***

### Safe Refine Limits

Refining up to the safe limit always succeeds. Past it, every failure breaks the item.

| Equipment   | Safe Up To                  |
| ----------- | --------------------------- |
| Armor       | None — every level can fail |
| Weapon Lv 1 | +4                          |
| Weapon Lv 2 | +3                          |
| Weapon Lv 3 | +2                          |
| Weapon Lv 4 | +1                          |

***

### Armor

<table data-search="false"><thead><tr><th>Refine</th><th>Normal (Elunium)</th><th>Enriched</th></tr></thead><tbody><tr><td>+1</td><td>90%</td><td>95%</td></tr><tr><td>+2</td><td>90%</td><td>95%</td></tr><tr><td>+3</td><td>80%</td><td>85%</td></tr><tr><td>+4</td><td>80%</td><td>85%</td></tr><tr><td>+5</td><td>60%</td><td>65%</td></tr><tr><td>+6</td><td>40%</td><td>45%</td></tr><tr><td>+7</td><td>30%</td><td>35%</td></tr><tr><td>+8</td><td>20%</td><td>25%</td></tr><tr><td>+9</td><td>10%</td><td>15%</td></tr><tr><td>+10</td><td>5%</td><td>10%</td></tr></tbody></table>

***

#### Weapon Lv 1

<table data-search="false"><thead><tr><th>Refine</th><th>Normal</th><th>Enriched</th></tr></thead><tbody><tr><td>+1</td><td>100%</td><td>100%</td></tr><tr><td>+2</td><td>100%</td><td>100%</td></tr><tr><td>+3</td><td>100%</td><td>100%</td></tr><tr><td>+4</td><td>100%</td><td>100%</td></tr><tr><td>+5</td><td>60%</td><td>65%</td></tr><tr><td>+6</td><td>40%</td><td>45%</td></tr><tr><td>+7</td><td>30%</td><td>35%</td></tr><tr><td>+8</td><td>20%</td><td>25%</td></tr><tr><td>+9</td><td>10%</td><td>15%</td></tr><tr><td>+10</td><td>5%</td><td>10%</td></tr></tbody></table>

#### Weapon Lv 2

<table data-search="false"><thead><tr><th>Refine</th><th>Normal</th><th>Enriched</th></tr></thead><tbody><tr><td>+1</td><td>100%</td><td>100%</td></tr><tr><td>+2</td><td>100%</td><td>100%</td></tr><tr><td>+3</td><td>100%</td><td>100%</td></tr><tr><td>+4</td><td>80%</td><td>85%</td></tr><tr><td>+5</td><td>60%</td><td>65%</td></tr><tr><td>+6</td><td>40%</td><td>45%</td></tr><tr><td>+7</td><td>30%</td><td>35%</td></tr><tr><td>+8</td><td>20%</td><td>25%</td></tr><tr><td>+9</td><td>10%</td><td>15%</td></tr><tr><td>+10</td><td>5%</td><td>10%</td></tr></tbody></table>

#### Weapon Lv 3

<table data-search="false"><thead><tr><th>Refine</th><th>Normal</th><th>Enriched</th></tr></thead><tbody><tr><td>+1</td><td>100%</td><td>100%</td></tr><tr><td>+2</td><td>100%</td><td>100%</td></tr><tr><td>+3</td><td>80%</td><td>85%</td></tr><tr><td>+4</td><td>60%</td><td>65%</td></tr><tr><td>+5</td><td>50%</td><td>55%</td></tr><tr><td>+6</td><td>40%</td><td>45%</td></tr><tr><td>+7</td><td>30%</td><td>35%</td></tr><tr><td>+8</td><td>20%</td><td>25%</td></tr><tr><td>+9</td><td>10%</td><td>15%</td></tr><tr><td>+10</td><td>5%</td><td>10%</td></tr></tbody></table>

#### Weapon Lv 4

<table data-search="false"><thead><tr><th>Refine</th><th>Normal</th><th>Enriched</th></tr></thead><tbody><tr><td>+1</td><td>100%</td><td>100%</td></tr><tr><td>+2</td><td>80%</td><td>85%</td></tr><tr><td>+3</td><td>70%</td><td>75%</td></tr><tr><td>+4</td><td>60%</td><td>65%</td></tr><tr><td>+5</td><td>50%</td><td>55%</td></tr><tr><td>+6</td><td>40%</td><td>45%</td></tr><tr><td>+7</td><td>30%</td><td>35%</td></tr><tr><td>+8</td><td>20%</td><td>25%</td></tr><tr><td>+9</td><td>10%</td><td>15%</td></tr><tr><td>+10</td><td>5%</td><td>10%</td></tr></tbody></table>
