> For the complete documentation index, see [llms.txt](https://adv-7.gitbook.io/wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://adv-7.gitbook.io/wiki/features/random-item-options.md).

# Random Item Options

## Random Option Drops

Equipment that drops from monsters can come with **random options**: extra bonuses rolled onto the item when it drops. Every drop is different, so two copies of the same item can have completely different options.

***

### How It Works

* Each equipment type has **up to 3 option slots** (weapons have **5**).
* Each slot has its own **chance to appear**. Higher slots are rarer.
* If a slot appears, it rolls **one random option** from that slot's list.
* The option's value is rolled randomly within its range.

***

### Slot Chances

| Equipment | Slot 1 | Slot 2 | Slot 3 | Slot 4 | Slot 5 |
| --------- | ------ | ------ | ------ | ------ | ------ |
| Armor     | 75%    | 50%    | 10%    | —      | —      |
| Shield    | 75%    | 50%    | 10%    | —      | —      |
| Shoes     | 75%    | 50%    | 10%    | —      | —      |
| Garment   | 75%    | 50%    | 25%    | —      | —      |
| Weapon    | 80%    | 50%    | 30%    | 10%    | 5%     |

***

### 🛡️ Armor

#### Slot 1 — 75%

<table data-search="false"><thead><tr><th>Option</th><th>Range</th></tr></thead><tbody><tr><td>EXP gained from Formless monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Undead monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Brute monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Plant monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Insect monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Fish monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Demon monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Demi-Human monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Angel monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Dragon monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from all monsters</td><td>-10% ~ +10%</td></tr></tbody></table>

#### Slot 2 — 50%

| Option        | Range        |
| ------------- | ------------ |
| STR           | -3 \~ +3     |
| DEX           | -3 \~ +3     |
| Max HP        | -300 \~ +300 |
| Max HP %      | -3% \~ +3%   |
| HP Recovery % | -3% \~ +3%   |

#### Slot 3 — 10%

Changes your **armor element** to one of:

|         |       |        |       |        |
| ------- | ----- | ------ | ----- | ------ |
| Neutral | Water | Earth  | Fire  | Wind   |
| Poison  | Holy  | Shadow | Ghost | Undead |

***

### 🛡️ Shield

#### Slot 1 — 75%

<table data-search="false"><thead><tr><th>Option</th><th>Range</th></tr></thead><tbody><tr><td>EXP gained from Formless monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Undead monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Brute monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Plant monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Insect monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Fish monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Demon monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Demi-Human monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Angel monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Dragon monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from all monsters</td><td>-10% ~ +10%</td></tr></tbody></table>

#### Slot 2 — 50%

| Option                        | Range      |
| ----------------------------- | ---------- |
| DEF                           | -3 \~ +3   |
| MDEF                          | -3 \~ +3   |
| Resistance to Normal monsters | -3% \~ +3% |
| Resistance to Boss monsters   | -3% \~ +3% |

#### Slot 3 — 10%

<table data-search="false"><thead><tr><th>Option</th><th>Range</th></tr></thead><tbody><tr><td>Neutral Resistance</td><td>-5% ~ +5%</td></tr><tr><td>Water Resistance</td><td>-5% ~ +5%</td></tr><tr><td>Earth Resistance</td><td>-5% ~ +5%</td></tr><tr><td>Fire Resistance</td><td>-5% ~ +5%</td></tr><tr><td>Wind Resistance</td><td>-5% ~ +5%</td></tr><tr><td>Poison Resistance</td><td>-5% ~ +5%</td></tr><tr><td>Holy Resistance</td><td>-5% ~ +5%</td></tr><tr><td>Shadow Resistance</td><td>-5% ~ +5%</td></tr><tr><td>Ghost Resistance</td><td>-5% ~ +5%</td></tr><tr><td>Undead Resistance</td><td>-5% ~ +5%</td></tr><tr><td>All Element Resistance</td><td>-5% ~ +5%</td></tr></tbody></table>

***

### 👞 Shoes

#### Slot 1 — 75%

<table data-search="false"><thead><tr><th>Option</th><th>Range</th></tr></thead><tbody><tr><td>EXP gained from Formless monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Undead monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Brute monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Plant monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Insect monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Fish monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Demon monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Demi-Human monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Angel monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Dragon monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from all monsters</td><td>-10% ~ +10%</td></tr></tbody></table>

#### Slot 2 — 50%

| Option        | Range        |
| ------------- | ------------ |
| VIT           | -3 \~ +3     |
| INT           | -3 \~ +3     |
| Max SP        | -300 \~ +300 |
| Max SP %      | -3% \~ +3%   |
| SP Recovery % | -3% \~ +3%   |

#### Slot 3 — 10%

| Option | Range    |
| ------ | -------- |
| ATK    | -5 \~ +5 |
| MATK   | -5 \~ +5 |
| ASPD   | -5 \~ +3 |

***

### 🧥 Garment

#### Slot 1 — 75%

<table data-search="false"><thead><tr><th>Option</th><th>Range</th></tr></thead><tbody><tr><td>EXP gained from Formless monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Undead monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Brute monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Plant monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Insect monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Fish monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Demon monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Demi-Human monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Angel monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from Dragon monsters</td><td>-10% ~ +10%</td></tr><tr><td>EXP gained from all monsters</td><td>-10% ~ +10%</td></tr></tbody></table>

#### Slot 2 — 50%

| Option | Range    |
| ------ | -------- |
| VIT    | -3 \~ +3 |
| INT    | -3 \~ +3 |

#### Slot 3 — 25%

<table data-search="false"><thead><tr><th>Option</th><th>Range</th></tr></thead><tbody><tr><td>FLEE</td><td>-5 ~ +5</td></tr><tr><td>Perfect Dodge</td><td>-5 ~ +5</td></tr><tr><td>CRIT</td><td>-5 ~ +5</td></tr><tr><td>HIT</td><td>-5 ~ +5</td></tr><tr><td>Cast Time Reduction</td><td>-5% ~ +5%</td></tr><tr><td>After-Cast Delay Reduction</td><td>1% ~ 5%</td></tr><tr><td>SP Cost Reduction</td><td>1% ~ 5%</td></tr></tbody></table>

***

### ⚔️ Weapon

#### Slot 1 — 80%

| Option | Range    |
| ------ | -------- |
| STR    | -3 \~ +3 |
| AGI    | -3 \~ +3 |
| VIT    | -3 \~ +3 |
| INT    | -3 \~ +3 |
| DEX    | -3 \~ +3 |
| LUK    | -3 \~ +3 |

#### Slot 2 — 50%

<table data-search="false"><thead><tr><th>Option</th><th>Range</th></tr></thead><tbody><tr><td>ATK</td><td>-3 ~ +3</td></tr><tr><td>MATK</td><td>-3 ~ +3</td></tr><tr><td>HIT</td><td>-3 ~ +3</td></tr><tr><td>FLEE</td><td>-3 ~ +3</td></tr><tr><td>Perfect Dodge</td><td>-3 ~ +3</td></tr><tr><td>CRIT</td><td>-3 ~ +3</td></tr><tr><td>ASPD</td><td>-3 ~ +3</td></tr></tbody></table>

#### Slot 3 — 30%

Increases **physical** or **magical** damage against monsters of one element:

<table data-search="false"><thead><tr><th>Element</th><th>Physical Damage</th><th>Magical Damage</th></tr></thead><tbody><tr><td>Neutral</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Water</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Earth</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Fire</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Wind</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Poison</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Holy</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Shadow</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Ghost</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Undead</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr></tbody></table>

#### Slot 4 — 10%

Increases **physical** or **magical** damage against monsters of one race:

<table data-search="false"><thead><tr><th>Race</th><th>Physical Damage</th><th>Magical Damage</th></tr></thead><tbody><tr><td>Formless</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Undead</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Brute</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Plant</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Insect</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Fish</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Demon</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Demi-Human</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Angel</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr><tr><td>Dragon</td><td>-5% ~ +5%</td><td>-5% ~ +5%</td></tr></tbody></table>

#### Slot 5 — 5%

Changes your **weapon element**, or makes it **indestructible**:

|         |        |                    |        |
| ------- | ------ | ------------------ | ------ |
| Neutral | Water  | Earth              | Fire   |
| Wind    | Poison | Holy               | Shadow |
| Ghost   | Undead | **Indestructible** |        |

***

{% hint style="success" %} **Tip:** A weapon with all 5 slots is extremely rare. If you get one with good rolls, keep it! {% endhint %}
